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Talking Headways Podcast: We Built This City on Transit and Roads

Karoliina Korppoo, the lead designer for the new city building game Cities: Skylines, joins me on the pod this week to talk about the game and what makes it so fun to play. Among my questions for her: Why aren't there any tramways or bike lanes in the game? And do the game designers realize what type of impact these city building games have on future city planners?
2:28 PM PDT on April 16, 2015
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Karoliina Korppoo, the lead designer for the new city building game Cities: Skylines, joins me on the pod this week to talk about the game and what makes it so fun to play. Among my questions for her: Why aren’t there any tramways or bike lanes in the game? And do the game designers realize what type of impact these city building games have on future city planners?

We also talk about new features coming in updates to the game as well as all of the changes people can make with the modification tools available. Karoliina also tells us what affects property values, what makes the individual sims smile en masse, and the importance of traffic.

As always, you can find us on iTunes or Stitcher if you’d like to subscribe, and please give us a review if you get a chance.

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