Skip to Content
Streetsblog Los Angeles home
Streetsblog Los Angeles home
Log In
Streetsblog USA

Talking Headways Podcast: We Built This City on Transit and Roads

podcast icon logo
Meal delivery is one service of Project Roomkey. Photo: LAHSA

Karoliina Korppoo, the lead designer for the new city building game Cities: Skylines, joins me on the pod this week to talk about the game and what makes it so fun to play. Among my questions for her: Why aren't there any tramways or bike lanes in the game? And do the game designers realize what type of impact these city building games have on future city planners?

We also talk about new features coming in updates to the game as well as all of the changes people can make with the modification tools available. Karoliina also tells us what affects property values, what makes the individual sims smile en masse, and the importance of traffic.

As always, you can find us on iTunes or Stitcher if you’d like to subscribe, and please give us a review if you get a chance.

Stay in touch

Sign up for our free newsletter

More from Streetsblog Los Angeles

Tuesday’s Headlines

ICE, Sepulveda and Torrance Metro rail, Rail2Rail path, care-based services, Olympics, Measure ULA, Monrovia, Little Tokyo, car-nage, and more

January 13, 2026

This Week In Livable Streets

Metro board committees, Satoru Tsuneishi Park opening, Santa Fe Dam ride, and more

January 12, 2026

Monday’s Headlines

ICE, Sepulveda rail, Culver CityBus, potholes, Larchmont, car-nage, and more

January 12, 2026

SGV Connect 145: Phoenix Tso of L.A. Public Press and the Altadena Fires

Struggles are plenty: insurance claims, fire remediation, lost income, lost neighbors and customers, and real estate development

January 9, 2026

Friday’s Headlines

ICE, fires one year later, Pasadena, Mulholland Drive, speed cameras, Warner Center, car-nage and more

January 9, 2026
See all posts